Ludum Dare 30 - End of Day 1

So here we are at the end of the first day, closing up the A Flat Miner "studio" at around 2am. Was a pretty good night, with everyone contributing greatly to the effort. We all had great ideas to go with the theme, eventually landing on an arcadey action game themed around Heaven/Hell/Earth. Jen, Jesse, and Carla worked on characters, theme, and title, while John and I worked on coding the basic systems. We were actually fairly close to a prototype-art working game when we quit for the night. A small amount of effort tomorrow, we'll have something we can call a game. We threw some of Jodi's sketches into the background (see screenshots) and, as usual, even her quick drafts were pretty impressive. I'm pretty excited to see what the final product will look like. (Including Dexter's tunes.) Carla was nice enough to take plenty of pictures and document some of the random ramblings from the night.